SongZaiJing: the old century "will play warcraft beyond
Time: published on August 3, 2011
Author: LiuJianYong
The company website: wow77 (http://www.wow77.com/)
Some chance: 27
Author: LiuJianYong
The company website: wow77 (http://www.wow77.com/)
Some chance: 27
ith world of warcraft compared online, and build up was the father of heaven has said the SongZaiJing. The old century "became strong enough, in the high attention behind, people also think of heaven series in the Chinese market failure. The introduction of foreign game has always been difficult to solution of the problem. "The eternal" tower in South Korea unlimited scenery, but in China it is far less than had been hoped, which is not only the plugin problem; On the contrary, "through the" underdog in South Korea, but in our country, but a success. So, in a rAnd a bring weal market to accept inspection, "your work" before behind still need to hit a question mark.
SongZaiJing, concede is "world of warcraft" super fan, is also loyal players. But then, SongZaiJing points out the existing problems of the world of warcraft-play drab. The comparison between the two talked about, SongZaiJing says, according to the will of the developers of the game, and the old century "will allow players to play more subjective initiative. It is not hard to such Settings, newly developed the works of many are both considered increase the Settings.
The degree of difficulty in control, an
d that is how much the initiative to the players. The act of extra creative believe that everyone will thumbs up, but it's also the excessive pursue
perfection and caused by this point. Today May SongZaiJing calm to complement 1-all listen to our right, no, all of the players also don't listen to,. I will learn from the heaven "series of lessons, and of the two looking for a balance. But to say, the fact how to say, but also in the outcome of the game.
Next, we will officially launched in the game before SongZaiJing, listen to how said.
World of warcraft play have changed little, the old century "in this respect will be completed beyond
Q: why tencent as a partner? SongZaiJing: tencent has a lot of international partners, there are so many successful precedent, according to domestic market do very good adjustment, accumulated the massive success experience. Operation and the concept of the concept of users, our view is very consistent, in the development process, the two sides team has to work together. According to the needs of the Chinese customers correct them. The first job is to know the needs of the Chinese customers, according to the hardware level and the client to a certain size adjustment. In ancient century it will appear more Chinese elements and localization Settings.
Q: as a top producer, how do you evaluate the old century ", "world of warcraft" and "the sword of the spirit. SongZaiJing: world of warcraft is a very good work, and I also is the world of warcraft's loyal fans. But after a long time of tries, I found that, the world of warcraft play is not much change, such as a copy, before playing in the period of time, or do the same task. Ancient century will not only according to our design good plot to play, the user can according to their own needs to create a world of his own. Sword spirit is also a very good products, but to the characteristics of the game to see, those ancient centuries and the sword or is there a difference between spirit.
Q: why say the old century for the third generation of swims work? SongZaiJing: to the distinction between online, everybody is different, the first generation of standard let everybody can come in contact with the game, the second generation of the virtual world, online games, has been improved gradually, and the better will present in the game world before players. Developers to create good content in accordance with the will of the developers, players to play the game. The third generation of online games, shirt-sleeve the advantages of online before two generations, and realize the players play. Innovation And the old century "is such a product.
The old century "does not worry about being other game imitate
Q: coming up what work completed? SongZaiJing: Mmorpg game development time of long service life, compared with the game longer, at present, we need to put all the content finish improve, appear on the market, we will after releasing patches, before the thought of but not out of the play complement to go in. In South Korea, the game has three times closed beta, we will first according to the feedback to improve the game finish.
Q: how to treat the excellent online be copied? SongZaiJing: the outstanding product not afraid, as for reference to imitate, the world of warcraft at first is in reference to other two paragraphs on the basis of product mmorpgs is born. The game itself is important, but based on the game on the operation is also very important, so we don't worry too much about the problem. The development of the Mmorpg method to set up with the player development company is in constant communication based on the interaction of heaven, to the experience of development point of view, players all the feedback 100% into the game is bad, completely according to the developers will also not good, proper introduction demand by the developer, players in this foundation innovation.
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